I started the shape by copying the body and face of a slavic model. During the copying I make many adjustments so the body shape and face will look good in Second Life.
I check how the body moves by walking round and also how it sits and lies down. The body shape can make some clothes and movement look bad.
The places that mess up are:-
- deep wrinkles round the nose.
- black shadows under the breasts
- black shadows round the buttocks
- poor facial animation.
- straps at the top of the breasts that wrinkle when moving.
- scalp that pokes through the hair.
- stomachs that fold
- shoulders that dislocate when rasing arms
- hips that dislocate when sitting
Hair is checked with three different makes; ETD Ponytail without bangs, Adam and Eve Glamour and Cake.
To check the top of the breasts you need vertically and horizontaly striped tops, preferably not by a good maker. A good maker knows about the problems of distortion and you will find that the pattern and cut avoids the problem areas which are the tops of breasts and just below the ribs. When the avatar poses you cannot get rid of distortion but it can certainly be reduced with good body design.
To check for distortion around the shoulders, stomach and hips I use the free karta and bara animations.
Pristeen is shown with House Jiang Pristeen body shape, Canimal Fetish Uberlight skin, ETD The Bob hair and !WRONG look 1 clothing.
The Body Shape is available from House Jiang in Tanglia.
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